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Welcome to the home of the fisix engine. The fisix engine is a verlet based physics engine for flash written in Actionscript 3.0. This engine is aimed towards use in games and other relatively cpu intensive real-time applications. We feel that good documentation and help are very important for the success of any good library, which is why we try to keep the wiki updated on a regular basis with tutorials, an extensive manual, sample code and more.
To get started, visit the Getting Started page.
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